Things to look forward to: Returnal already shocked users when its base system specs suggested they had 32GB of RAM in December. Sony has further expanded and slightly revised its system requirements, while confirming some PC-exclusive features in its recent release date announcement. Unless you want to play Returnal in 4K, you’ll be fine with just 16GB of RAM.
The latest PC port of Sony’s former PlayStation 5 exclusive, the award-winning Return, arrives on February 15th. Like some of the other titles coming in the first quarter of 2023, it will require a fairly powerful setup to play at 60 frames per second, especially 4K or ray tracing.
Roguelike Third Person Shooter Minimum Requirements System Requirements Unchanged since December: Intel Core i5-6400 or AMD Ryzen 5 1500X, Nvidia GeForce GTX 1060 or AMD Radeon RX 580, and 16GB of RAM to play games at 720p and 60fps on low graphics settings.
However, the previously recommended specs listed 32GB of RAM along with a Core i7-8700 or Ryzen 7 2700X and an RTX 2070 Super or RX 6700 XT. The new specs list the same hardware and 16GB of RAM requirements to play Returnal at 1080p and 60fps on high settings.
Other upcoming games, such as Dead Space Remake, Forspoken, and Star Wars Jedi: Survivor, list similar GPU recommendations: 2070, 3070, 6700, or 6800 with 16GB of system memory. Popular graphics cards like the GTX 1060 and RX 580 have been reduced to minimum specs.
Sony added a “medium” spec between Returnal’s minimum and recommended specs. It recommends 16GB of RAM, a Core i5-8400 or Ryzen 5 2600, and a GTX 1070 or RX 5600 XT for playback at 1080p and 60fps on medium settings.
The infamous 32GB recommendation only appears in Returnal’s “Epic” and “Ray Tracing” requirements. While Sony recommends an RTX 3080 or RX 6800 XT for gaming at 4K at maximum settings without ray tracing, adding RT seems to only slightly increase the recommended GPU specs to the 3080 Ti or 6950 XT. Square Enix’s Forspoken, which launches on January 24, also recommends 32GB of RAM for 4K gaming.
Sony also revealed this week that Returnal will support ray-traced reflections on PC, in addition to the PlayStation 5 version’s ray-traced shadows. Enabling DLSS and FSR upscaling should help users reduce the performance cost of ray tracing. The game will also employ the in-game Nvidia Image Scaling setting as an alternative to FSR for those without an RTX graphics card.
The PC version supports 21:9 and 32:9 ultra-widescreen. Jump to the desktop with haptic feedback and adaptive triggers via the DualSense controller, but a wired connection is required.
Returnal is coming to Steam and the Epic Games Store next month for $59.99.